State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 3D Cartoon Games in Peru: Q3 2021 Performance

Explore the performance of the top 5 3D cartoon games in Peru for Q3 2021. Get insights on their weekly downloads, revenue, and active users.

Top 5 3D Cartoon Games in Peru: Q3 2021 Performance

In the third quarter of 2021, Peru saw significant activity in the 3D cartoon games category on a unified platform, with notable performance metrics for the top five applications. Let's delve into the details of how these games fared in terms of weekly downloads, revenue, and active users.

Lords Mobile: Last Rise of Qin from IGG.COM had a dynamic quarter. Weekly revenue peaked at approximately $19K in late September, with fluctuations throughout the period. Downloads started strong at around 28K at the end of June but saw a gradual decline, stabilizing at about 16K by the end of September. Active users hovered around the 60K to 70K range, peaking at nearly 70K in early July before a slight dip towards the end of the quarter.

Pokémon GO by Niantic, Inc. experienced a substantial spike in revenue mid-July, reaching around $35K, before tapering off to roughly $7.8K by the end of September. Weekly downloads followed a similar pattern, peaking at about 43K in mid-July and then diminishing to around 19K. Active users remained robust, maintaining figures between 600K to 750K, with notable peaks in early July and early September.

Clash Royale from Supercell showed impressive figures in active users, maintaining a consistent range around 950K to 1M throughout the quarter. Revenue had notable peaks, reaching up to $22K in early September. Downloads were relatively stable, fluctuating between 17K and 23K, with a slight increase towards the end of September.

Brawl Stars, another hit from Supercell, saw weekly revenue peak at about $15K towards the end of June, with a gradual decline to around $10K by the end of September. Downloads were fairly steady, fluctuating between 18K and 23K. Active users remained stable, ranging from 430K to 460K, with minor fluctuations throughout the quarter.

Marvel Contest of Champions by Kabam Games, Inc. had a quieter quarter compared to the others. Revenue peaked at around $18.5K in late June but saw a decline to about $5.9K by the end of September. Downloads were modest, ranging from 680 to 2K, with a peak in late August. Active users hovered around the 10K mark, with slight increases and decreases over the quarter.

For more detailed insights into the performance of these apps and others, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021